Roleplaying with Doctor Who!

Archive for October, 2017

“The Age of Prosperity”

“The Age of Prosperity” (5ND02)
by Walt Ciechanowski

Game Master: Adam   Players: Brian, Erin
Game Date: 7 October 2017

Characters: The Doctor, The Master, Ori
Adversaries: The Silurians
Time: 7-8 October 1877 CE
Space: Colorado, United States, Earth

Available: IN PDF

  
 

Synopsis: The men and women of Prosperity live their lives in the shadow of Sentinel Mountain. Its mines once drew prospectors from across the American west, but the gold has long since petered out, and the hopes and dreams of the people have gone with it. During a visit to the Gold Nugget saloon, the Doctor and Ori learn that the townsfolk are quick to forget their troubles. Their greed for gold has been swapped for a thirst brought on by a snake oil salesman’s promises of health and vitality. And though the Comanches warn of a beast that stalks the nearby hills, the end of gold mining has not brought an end to visits to the mines. Determined to uncover the truth, the Doctor and his companion engage in some prospecting of their own. Together, they learn there are primeval secrets concealed within the caves of Sentinel Mountain, secrets that could mean an end to mankind’s own age of prosperity on Earth!

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Teaser: “The Age of Prosperity”

Fiction001

IT SEEMED as if they had been walking for ages. From the console room they had climbed one of the two broad staircases that corkscrewed up, toward infinite heights. An open door on the first landing had taken them through a frankly magnificent library, which had taken them into a hopelessly cluttered workshop, which had taken them down a damp and humid corridor that tracked round a swimming pool. One dimly lit, twisting corridor had led to another, and another, and another. The Master never once paused, never hesitated, never wavered. He knew where he was going. Trailing her fingertips along the never-ending brass rail, Ori followed in his footsteps, marvelled at the miracle of the TARDIS, and wished that she’d been given the chance to change her shoes.

Under his arm, the Master was carrying a device that he’d retrieved from an old seaman’s chest in the console room. It was thick and round, like the lid of a barrel. It was made of a semi-translucent material and in the face of it she could see the glittering traces of an ornate internal circuitry. Most interestingly, Ori judged that it was just large enough to fit into one of the seemingly infinite roundels that adorned the walls and doors throughout the interior of the TARDIS.

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Character Sheet: Ori

In a chic wine bar aboard the luxury starliner Dionysus, the Doctor encountered a kindred spirit: Orizrekit’Gehm. Her very name marked her as a woman of taste and refinement, for the wines produced by the Gehm family are famous on the ocean world of Adrilia and prized throughout the Third Great and Bountiful Human Empire. Ori spent her youth roaming island vineyards, developing an appreciation for the harvest and coming to learn all there is to know about winemaking. This lifetime of cultivation led to a prestigious position as chief vintner and sommelier aboard the Dionysus—and to the Doctor. As an Emahni, one of two intelligent species native to Adrilia, Ori is distinguished by her striking copper skin with its distinctive purple patterns. She is warm and outgoing, the perfect hostess, a woman known for her presence and her ingenuity. In skills, her mastery of her craft and epicurean taste overshadow all else. Ori is a consummate connoisseur with a passion for life, travel, and the finest food and drink in the galaxy. For the Doctor, she just may be the perfect travelling companion.