When we’re not playing the Doctor Who Roleplaying Game, we are, of course, watching Doctor Who. Our most recent marathon was remarkably varied, a visual feast that featured screenings of everything from New Who webisodes to Torchwood installments to the bonkers Channel 5 telefilm Hotel! (2001), starring Paul McGann, Peter Capaldi, and Bradley Walsh. (That’s right. It has to be seen to be believed!) As is tradition, we also seized the opportunity to cook up a diverse selection of cocktails and hors d’oeuvres ranging from the simple to the elaborate, each of them celebrating our favorite series. These drinks and nibbles might be just the thing to serve up during your next RPG session, so, one-by-one, we’re sharing the recipes with you.
Today’s recipe is certainly on the simple side. Indeed, it barely qualifies as a recipe! You don’t have to be a master chef to prepare a platter of Doctor Who cheese and crackers. All you need is patience, a sharp knife, and a bit of imagination. With a keen eye and a little trial and error, a slice of sharp cheddar can be transformed into a Type 40 TARDIS with a broken chameleon circuit! Your favorite hard cheese can shapeshift into an Adipose, a Silent, or an Ice Lord’s helmet. Add some pepperoni or other garnish for a bit of contrast and serve it up on your favorite cracker. Consider the possibilities for the game table! Once your players acquire a taste for edible Story Points, there’s no going back.
Our thanks to Better Homes & Gardens for inspiring us with a plate of Halloween hors d’oeuvres prepared using cookie cutters. Have a look at their slideshow for more spooky party food ideas.
Game Master: Brian Players: Adam, Erin
Game Date: 29 January 2019
Characters: The Doctor, Riddell, Flo
Adversaries: The Master, Manfred von Richthofen
Allies: George S. Patton
Time: 19-20 November 1917 CE
Space: Cambrai, France, Earth
Synopsis: France. 1917. In the mud-filled trenches of the Western Front, the Germans, the British, and the Americans face each other in a bitter stalemate. Thousands have died but, for three bloody years, not an inch of ground has been gained. When a trio of strangers emerges from No Man’s Land bearing secret battle plans for a major British tank offensive, Lieutenant Colonel George S. Patton knows that the course of the war is about to change. Emboldened by this knowledge and by the extraordinary skills possessed by these outlandish operatives, he charges them with a dangerous reconnaissance mission.
The Doctor, Riddell, and Flo must penetrate enemy lines. There, on a hidden airfield, they discover the source of the strange energies they’ve been tracking since the TARDIS first fell onto this bleak battleground. The Flying Circus of Manfred von Richthofen—the legendary Red Baron—is prepared for the coming offensive, and their Fokker triplanes are equipped with advanced arms representing the wrong World War! It becomes clear that a brilliant but sinister influence has bent Germany’s leaders to his dominating will. The Master is near death, incinerated by the time vortex, stripped of his robotic frame, but as desperate and determined to survive as he has ever been. Soon, he will take a new body, and in that rejuvenated form he will lead Germany to victory in the Battle of Cambrai, corrupting a crucial tipping point in the history of the Great War. The Doctor and his companions will have to take to the skies to correct the course of history—and face the dreaded Red Baron, ace of aces, on the field of combat that he has mastered!