Roleplaying with Doctor Who!

Posts tagged “Episodes

“Cyberiad Rising”

“Cyberiad Rising” (3LD01)
by David Agnew

Game Master: Brian   Players: Adam, Erin
Game Date: 9 December 2018

Characters: The Doctor, Riddell, Flo
Adversaries: The Cybermen
Allies: The Viyrans
Time: 24 December 253185 CE
Space: Venturi, Gom System, Constellation of Scytha

 

 

Synopsis: The Venturi were an advanced and accomplished race. Now, their civilisation has been annihilated, their wondrous homeworld transformed into a technological horror. Following the Viyrans into the heart of this high-tech holocaust, the Doctor, Riddell, and Flo must face their fears and inevitable infection to strike a blow against a familiar and unrelenting enemy. The conversion of the Venturi has allowed the Cybermen to transcend their limitations and attain awesome power, rendering them more adaptive and dangerous than ever!

As the travellers make their way through a surreal cityscape of living metal, their bodies begin to undergo a slow and unnatural change. Flesh and blood are gradually being transformed into circuits and steel, and the trio discovers that their subconscious minds are now linked. The Cyberiad is all-knowing, encompassing every living creature on the planet. As their bodies fade, so too does their sense of self. John Riddell, the sole human in this doomed expedition, suffers worst of all. He can see and hear James Sampson and Lillian Riddell—his greatest rival and a sister tragically lost—haunting manifestations of his shattered psyche. Lillian threatens him, and Sampson tempts him, each goading Riddell into embracing an inhuman influence. Slowly but surely, the self-reliant adventurer is losing himself to the Cyberiad. The culmination of his agonizing trial will mark the birth of a powerful new Cyber-Planner, one who will usher in an era of unprecedented conquest for the Cybermen.

The Venturi and John Riddell have been lost, but if the Doctor can outmanoeuvre a trusted companion transformed into a formidable foe, he just might prevent this insidious infection from spreading to the galaxy beyond!

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“The House That Ate Time”

“The House That Ate Time” (1TD01)
by Nathaniel Torson
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Game Master: Erin   Players: Adam, Brian, Erin
Game Date: 6 July 2018; 28 July 2018; 18 August 2018
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Characters: The (Nth) Doctor, The (Lost) Doctor, The (Zen) Doctor, Selene, Marilyn, K9
Adversaries: The House, The Weeping Angels, The Reapers, et al.
Allies: Howard Carter, John Smith
Time: 16 November 1891 CE; 2 August 1914 CE; 9 September 1988 CE
Space: Great Thrumpton, England, Earth; Valley of the Kings, Egypt, Earth; Montana, United States, Earth
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Continuity: The first adventure featuring the Zen Doctor and K9.
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Synopsis: In the tunnels beneath the Martian moon Phobos, the Doctor and Selene evade Ice Warrior extremists. Down the autumnal paths of nineteenth century New England, the Doctor and his trusty steed Marilyn flee the manifestations of a nightmare. And in the peace and serenity of his TARDIS, the Doctor’s meditations are interrupted by a warning from K9 concerning a temporal disruption. In one continuum-shattering instant, these three distinct incarnations of the same renegade Time Lord find themselves face-to-face, and the implications of such a convergence are nothing short of catastrophic.

The force that has brought three Doctors to the same deceptively nondescript basement vault is driven by hunger, an all-consuming hunger greater than the raging energies of the time vortex itself. It feasts on the transcendental flesh of god-like Chronovores, and it saps the artron emissions from prototype Sontaran timeships. Unchecked, it will devour the TARDIS whole. Putting aside their differences to investigate this ravenous presence, the Doctors discover that beyond the underground labyrinth stands a house unlike any other, where spacious halls and tastefully decorated lounges conceal an architecture that mocks the laws of physics, and each door and window opens onto a different time and place. Reality itself is but a pabulum here, for this is the house that eats time!

Deconstructing the deadly mysteries of this astonishing structure requires a coordinated effort across three distinct timeframes, moments in history infected by its corrupting influence. In each of these eras, a Doctor must face a gauntlet of terrors, for the paradoxes produced by this insatiable beast of an abode have attracted some of the universe’s most dangerous temporal parasites. But there is hope to be found in these distant times and places, for a lone figure is present wherever the Doctor ventures. Earth’s history and the survival of the TARDIS may depend upon the kindness and goodwill of one Dr. John Smith, an ordinary Englishman caught up in most extraordinary circumstances.

Three Doctors. Three timeframes. One monstrous threat. It’s time to bring down the house.


“Ascension”

“Ascension” (5ND04)
by Mark Clapham & Jon de Burgh Miller

Game Master: Adam   Players: Brian, Erin
Game Date: 15 April 2018

Characters: The Doctor, The Master, The Rani, Ori
Adversaries: The Divinity, The New Moral Army
Allies: Captain Jack Harkness
Time: 11-13 February 2596 CE
Space: Dellah, Constellation of Vitroa

  
 

Synopsis: Prophecy tells of an apocalyptic battle that will take place on the planet Dellah on the eve of the twenty-seventh century, the ultimate clash between the Divinity and the one they call the Great Blasphemer: the rebellious trickster known as the Doctor. Desperate to bring an end to the ascendancy of his eternal foes, the Doctor embraces this destiny, calling upon his captive companions, the Master and the Rani, to break free of the control exerted over the TARDIS by the Time Lords.

The Doctor and Ori arrive on Dellah to discover that this once peaceful world has fallen under the pitiless rule of the New Moral Army, whose holy wars and genocidal pogroms have left the road to the city of Tashwari lined with the crucified corpses of unbelievers. Appealing to the Sultan of Tashwari, the travellers find that any effort to quell the religious fervour that grips the populace is hopeless. The Sultan and his army heed only the doctrine of their idols, the Divinity, and the Doctor and his companion are soon slated for execution. Hope arrives in the form of an unexpected saviour who falls out of the sky—not an angel but a man, a man named Captain Jack Harkness.

With the help of this dashing rogue, the Doctor and Ori flee the city in search of allies, the atheist rebels who hide in nearby hills. Their quest will take them deep inside the volcanic Mount Casmov, where they learn that the prophecy that has led the Doctor to Dellah is self-fulfilling, allowing a great evil to harness the power of his TARDIS. The Divinity have become one with the elder god known as Tehke, the Burning One, and unless the Doctor can extinguish the beast, it is his ascension that will at last allow these ethereal fiends to defile the most glorious domain in all of time and space: Gallifrey, homeworld of the Time Lords!


“The Atlantean”

“The Atlantean” (5ND03)
by J. Andrew Keith

Game Master: Adam   Players: Brian, Erin
Game Date: 31 December 2017

Characters: The Doctor, The Master, The Rani, Ori
Adversaries: The Divinity, The Iyteans
Time: 17 December 1885 CE
Space: London, United Kingdom, Earth

Available: IN PRINT

  
 

Synopsis: On Baker Street in December of 1885, the Doctor introduces Ori to the joys of Christmas in Victorian London, but the two find there is little hope for peace on Earth. A brutal murder has struck down a member of Parliament, Sir Reginald Carruthers, and the Doctor’s investigation into the circumstances surrounding the high profile killing uncovers more extraordinary crimes. The dead man was involved in a black market connecting Marylebone and Limehouse, an underground network trafficking otherworldly artefacts to London’s elite. Another of the buyers, the eccentric Colonel Malcolm Fraser, believes these dangerous and powerful objects support his outlandish theories concerning the lost city of Atlantis. What’s more, he claims the artefacts have led him to make contact with an Atlantean!

The Doctor is sceptical of Fraser’s fantastic story until he chases down a cloaked, ethereal figure in a snow-strewn alley—a herald angel, a ghost of things to come. Recognizing this ghastly creature for what it truly is, he realizes that the truth of these events is more terrible and frightening than the likes of Carruthers or Fraser could ever have suspected. The course of human history is being threatened by the introduction of anachronistic alien artefacts, but there are those who will make every effort to ensure that mankind is not diverted from its predestined path. None are more invested in preserving the history of humankind than the Divinity. After all, it is a history that they have spent millennia remaking in their image.


“The Age of Prosperity”

“The Age of Prosperity” (5ND02)
by Walt Ciechanowski

Game Master: Adam   Players: Brian, Erin
Game Date: 7 October 2017

Characters: The Doctor, The Master, The Rani, Ori
Adversaries: The Silurians
Time: 7-8 October 1877 CE
Space: Colorado, United States, Earth

Available: IN PDF

  
 

Synopsis: The men and women of Prosperity live their lives in the shadow of Sentinel Mountain. Its mines once drew prospectors from across the American west, but the gold has long since petered out, and the hopes and dreams of the people have gone with it. During a visit to the Gold Nugget saloon, the Doctor and Ori learn that the townsfolk are quick to forget their troubles. Their greed for gold has been swapped for a thirst brought on by a snake oil salesman’s promises of health and vitality. And though the Comanches warn of a beast that stalks the nearby hills, the end of gold mining has not brought an end to visits to the mines. Determined to uncover the truth, the Doctor and his companion engage in some prospecting of their own. Together, they learn there are primeval secrets concealed within the caves of Sentinel Mountain, secrets that could mean an end to mankind’s own age of prosperity on Earth!


“Empire of the Rani”

“Empire of the Rani” (5ND01)
by Christopher Bulis

Game Master: Adam   Players: Brian, Erin
Game Date: 9 September 2017

Characters: The Doctor, The Master, Ori
Adversaries: The Rani
Allies: Ptolemy Caesar
Time: 5 May 10 BCE (Dominion Year 10)
Space: Rome, Romano-Egyptian Dominion, Terra Nova

  
 

Synopsis: The TARDIS comes to ground in ancient Rome and is rendered powerless, stranding Ori and the Doctor in a landscape of disturbing anachronisms. They escape from a sealed tomb to find the skyline of the imperial capital broken by the startling shapes of smokestacks and electrical towers, and a majestic airship looms above the Colosseum. The so-called Romano-Egyptian Dominion is in the throes of an age of rapid and dangerous transformation, all thanks to the prophecy and divine guidance granted by a mysterious oracle. Unravelling the origin of this demented alternate history, the wayward travellers become embroiled in a dangerous game of politics and deceit, a contest that pits brother against brother against sister as the children of Cleopatra—Cleopatra Selene, Alexander Helios, and Ptolemy Caesar—compete for control of an empire on the verge of developing weapons capable of destroying their world.

Convincing the triumvirate to trust the Doctor won’t be easy, for he has been afflicted by dangerous transformations of his own and grows more unstable with each moment spent in this twisted timeline. In unexpected bursts of elemental energy, the Doctor is regenerating, regressing through past incarnations! As the Time Lord is transformed from wide-eyed bohemian to whimsical tramp to crotchety old man, an overwhelmed Ori comes to see that no one is as they seem, least of all Cleopatra Selene, for behind the guise of this wicked queen schemes one of the Doctor’s oldest and most unpredictable enemies. The earthbound Rani has been waiting for the Doctor to return to the era of the Roman Empire, and she intends to make the most of her revenge!


“The Starmind”

“The Starmind” (2LD04)
by David Agnew

Game Master: Brian   Players: Adam, Erin
Game Date: 16 June 2017

Characters: The Doctor, Riddell, Flo
Adversaries: The Starmind
Allies: The Viyrans, The Shadow Proclamation
Time: 22-23 December 253185 CE
Space: The Shadow Proclamation, Constellation of Scytha

 

Synopsis: The Starmind is the most advanced artificial sun ever created, a nuclear furnace possessing limitless energy and a brilliant artificial intelligence. The Starmind is powerful, adaptive, intent—and it has gone mad! Aboard a Viyran command ship, the Doctor, Riddell, and Flo learn the incredible history of this marvel of stellar engineering as they desperately attempt to outrun it. Its intentions are ominous and its target is clear, for the rogue sun is on a direct course for the Shadow Proclamation—stronghold of justice, hallowed font of galactic law, and the foremost repository of strategic information regarding countless civilizations.

Upon reaching the Shadow Proclamation’s base of operations in the heart of an asteroid field, the Doctor witnesses a most innovative invasion. A new star takes its place in the heavens and begins its slow takeover of the base’s photonic computer systems using nothing more than the pervasive, relentless power of sunlight. Soon, the unparalleled defences of the galaxy’s greatest law enforcement agency are turned against them, and the resulting chaos leads the Doctor and his companions to uncover inconvenient truths. There is a dark side to the justice of the Shadow Architects, and the Doctor will have to expose their secrets if he hopes to use the dark to overcome the light.