Roleplaying with Doctor Who!

Posts tagged “The Master

Teaser: “The Red Balloon”

THE SETTING sun radiated a deep pink light that set the prairie on fire. The savannah stretched as far as the eye could see and beyond, teeming with a multitude of life. A family of scimitar-horned oryx drank at a glassy watering hole whilst, nearby, a huge herd of quagga grazed the lush grass. Away to the west, a pride of Barbary lions had emerged from beneath the shade of a spiralling, forked Sigillaria tree. John Riddell and the Doctor surveyed this pristine landscape in silence from the edge of an escarpment that offered them this breathtaking view.

“Lost in thought, John?” asked the Doctor gently.

Riddell took a few more moments of silence before he spoke. “Before I met you, this place would have been like something out of a fairy tale. I mean, it still is, but… I think my instincts are changing.”

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“Over the Top”

“Over the Top” (3LD02)
by Mark Acres

Game Master: Brian   Players: Adam, Erin
Game Date: 29 January 2019

Characters: The Doctor, Riddell, Flo
Adversaries: The Master, Manfred von Richthofen
Allies: George S. Patton
Time: 19-20 November 1917 CE
Space: Cambrai, France, Earth

 

 

Synopsis: France. 1917. In the mud-filled trenches of the Western Front, the Germans, the British, and the Americans face each other in a bitter stalemate. Thousands have died but, for three bloody years, not an inch of ground has been gained. When a trio of strangers emerges from No Man’s Land bearing secret battle plans for a major British tank offensive, Lieutenant Colonel George S. Patton knows that the course of the war is about to change. Emboldened by this knowledge and by the extraordinary skills possessed by these outlandish operatives, he charges them with a dangerous reconnaissance mission.

The Doctor, Riddell, and Flo must penetrate enemy lines. There, on a hidden airfield, they discover the source of the strange energies they’ve been tracking since the TARDIS first fell onto this bleak battleground. The Flying Circus of Manfred von Richthofen—the legendary Red Baron—is prepared for the coming offensive, and their Fokker triplanes are equipped with advanced arms representing the wrong World War! It becomes clear that a brilliant but sinister influence has bent Germany’s leaders to his dominating will. The Master is near death, incinerated by the time vortex, stripped of his robotic frame, but as desperate and determined to survive as he has ever been. Soon, he will take a new body, and in that rejuvenated form he will lead Germany to victory in the Battle of Cambrai, corrupting a crucial tipping point in the history of the Great War. The Doctor and his companions will have to take to the skies to correct the course of history—and face the dreaded Red Baron, ace of aces, on the field of combat that he has mastered!


“Ascension”

“Ascension” (5ND04)
by Mark Clapham & Jon de Burgh Miller

Game Master: Adam   Players: Brian, Erin
Game Date: 15 April 2018

Characters: The Doctor, The Master, The Rani, Ori
Adversaries: The Divinity, The New Moral Army
Allies: Captain Jack Harkness
Time: 11-13 February 2596 CE
Space: Dellah, Constellation of Vitroa

  
 

Synopsis: Prophecy tells of an apocalyptic battle that will take place on the planet Dellah on the eve of the twenty-seventh century, the ultimate clash between the Divinity and the one they call the Great Blasphemer: the rebellious trickster known as the Doctor. Desperate to bring an end to the ascendancy of his eternal foes, the Doctor embraces this destiny, calling upon his captive companions, the Master and the Rani, to break free of the control exerted over the TARDIS by the Time Lords.

The Doctor and Ori arrive on Dellah to discover that this once peaceful world has fallen under the pitiless rule of the New Moral Army, whose holy wars and genocidal pogroms have left the road to the city of Tashwari lined with the crucified corpses of unbelievers. Appealing to the Sultan of Tashwari, the travellers find that any effort to quell the religious fervour that grips the populace is hopeless. The Sultan and his army heed only the doctrine of their idols, the Divinity, and the Doctor and his companion are soon slated for execution. Hope arrives in the form of an unexpected saviour who falls out of the sky—not an angel but a man, a man named Captain Jack Harkness.

With the help of this dashing rogue, the Doctor and Ori flee the city in search of allies, the atheist rebels who hide in nearby hills. Their quest will take them deep inside the volcanic Mount Casmov, where they learn that the prophecy that has led the Doctor to Dellah is self-fulfilling, allowing a great evil to harness the power of his TARDIS. The Divinity have become one with the elder god known as Tehke, the Burning One, and unless the Doctor can extinguish the beast, it is his ascension that will at last allow these ethereal fiends to defile the most glorious domain in all of time and space: Gallifrey, homeworld of the Time Lords!


Teaser: “Ascension”

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“YOU CAN’T be serious.”

Ori stared at the Rani, who stared back with blazing, arrogant eyes. Though the ginger hair that framed her narrow face was a tangle and her lips bore a gamesome smile, there could be no doubt that the renegade Time Lady was, indeed, serious. Her fingers played coyly at the edge of the central console. The genie had been released from her bottle, and it wasn’t going to be easy to put her back in.

“Doctor!” Ori protested, a pained expression coming upon her ornately patterned face. “This is the mad woman whose poisoned Earth’s history. Yes? She poisoned history! The Romano-Egyptian Dominion? She enslaved an entire population just to get her hands on a console like that—” She reached over the brass rail and jabbed a finger at the six-sided structure at the centre of the control room. Its screens and dials were pulsing softly with muted colours, unresponsive to the power struggle that was unfolding around it. “Are you going to stand there and tell me that you’re seriously thinking of giving her the keys to your time machine?”

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“The Atlantean”

“The Atlantean” (5ND03)
by J. Andrew Keith

Game Master: Adam   Players: Brian, Erin
Game Date: 31 December 2017

Characters: The Doctor, The Master, The Rani, Ori
Adversaries: The Divinity, The Iyteans
Time: 17 December 1885 CE
Space: London, United Kingdom, Earth

Available: IN PRINT

  
 

Synopsis: On Baker Street in December of 1885, the Doctor introduces Ori to the joys of Christmas in Victorian London, but the two find there is little hope for peace on Earth. A brutal murder has struck down a member of Parliament, Sir Reginald Carruthers, and the Doctor’s investigation into the circumstances surrounding the high profile killing uncovers more extraordinary crimes. The dead man was involved in a black market connecting Marylebone and Limehouse, an underground network trafficking otherworldly artefacts to London’s elite. Another of the buyers, the eccentric Colonel Malcolm Fraser, believes these dangerous and powerful objects support his outlandish theories concerning the lost city of Atlantis. What’s more, he claims the artefacts have led him to make contact with an Atlantean!

The Doctor is sceptical of Fraser’s fantastic story until he chases down a cloaked, ethereal figure in a snow-strewn alley—a herald angel, a ghost of things to come. Recognizing this ghastly creature for what it truly is, he realizes that the truth of these events is more terrible and frightening than the likes of Carruthers or Fraser could ever have suspected. The course of human history is being threatened by the introduction of anachronistic alien artefacts, but there are those who will make every effort to ensure that mankind is not diverted from its predestined path. None are more invested in preserving the history of humankind than the Divinity. After all, it is a history that they have spent millennia remaking in their image.


“The Age of Prosperity”

“The Age of Prosperity” (5ND02)
by Walt Ciechanowski

Game Master: Adam   Players: Brian, Erin
Game Date: 7 October 2017

Characters: The Doctor, The Master, The Rani, Ori
Adversaries: The Silurians
Time: 7-8 October 1877 CE
Space: Colorado, United States, Earth

Available: IN PDF

  
 

Synopsis: The men and women of Prosperity live their lives in the shadow of Sentinel Mountain. Its mines once drew prospectors from across the American west, but the gold has long since petered out, and the hopes and dreams of the people have gone with it. During a visit to the Gold Nugget saloon, the Doctor and Ori learn that the townsfolk are quick to forget their troubles. Their greed for gold has been swapped for a thirst brought on by a snake oil salesman’s promises of health and vitality. And though the Comanches warn of a beast that stalks the nearby hills, the end of gold mining has not brought an end to visits to the mines. Determined to uncover the truth, the Doctor and his companion engage in some prospecting of their own. Together, they learn there are primeval secrets concealed within the caves of Sentinel Mountain, secrets that could mean an end to mankind’s own age of prosperity on Earth!


Teaser: “The Age of Prosperity”

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IT SEEMED as if they had been walking for ages. From the console room they had climbed one of the two broad staircases that corkscrewed up, toward infinite heights. An open door on the first landing had taken them through a frankly magnificent library, which had taken them into a hopelessly cluttered workshop, which had taken them down a damp and humid corridor that tracked round a swimming pool. One dimly lit, twisting corridor had led to another, and another, and another. The Master never once paused, never hesitated, never wavered. He knew where he was going. Trailing her fingertips along the never-ending brass rail, Ori followed in his footsteps, marvelled at the miracle of the TARDIS, and wished that she’d been given the chance to change her shoes.

Under his arm, the Master was carrying a device that he’d retrieved from an old seaman’s chest in the console room. It was thick and round, like the lid of a barrel. It was made of a semi-translucent material and in the face of it she could see the glittering traces of an ornate internal circuitry. Most interestingly, Ori judged that it was just large enough to fit into one of the seemingly infinite roundels that adorned the walls and doors throughout the interior of the TARDIS.

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